MARKETING.
CREATIVE DIRECTION.
BUSINESS DEVELOPMENT.

Helping studios identify-, create-, and sell what sells.

Sam De Boeck

They Gave Me Their Trust

Projects I Had The Honour To Assist

Hidden Through Time 2: Myths & Magic
One-eyed Likho
Monster prom 3: Monster roadtrip
will you snail
Deck RX: Racing deckbuilding
Chenso Club

What Can I Do For You?

Marketing Strategy

Marketing starts before development. I provide in-depth analyses mapping all important aspects of your target niche. This process is followed by positioning your game – goes hand in hand with the creative direction. Finally, I define target audiences and set up a marketing roadmap. 

Creative Direction

Once the desired niche and target audience have been identified; the hook, USPs, and gameplay pillars should be defined. Together, through an iterative process, we create the product that your target audience is waiting for.

Business Development

Get the most out of your game. I’ll get you in front of the right people and take care of 1st (Xbox, PlayStation, META, ..) and 3rd party (publisher) negotiations. 

“Sam helped us in finding a great publishing deal. Oro Interactive helped with the marketing of Pumpkin Jack and after a couple of weeks, we had signed a great deal with Headup Games!”

Nicolas Meyssonnier – Pumpkin Jack

“Oro Interactive helped our team raise over $70k on Kickstarter. Sam offered outstanding results, gave great advice, and is an overall pleasant person to work with”

David Lee – Chrono Sword

“Oro Interactive helped me reach a bigger audience on social media in addition to general marketing consultancy during the Arclands Kickstarter. Quick & efficient, the results were great!”

Jon Keller – Arclands

ABOUT ME

I  have 4+ years of experience working on games ranging from solo developers and larger teams.


I‘ve led Belgium’s largest game accelerator investing in and managing 5 game startups.


To give back, I also loves sharing my knowledge with developers and teams all across the globe.

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